DSA, D&D or House Rules: Why Atlavium Is System Agnostic
A wizard does not have the same values in every system. Her story still needs a place. How Atlavium keeps world knowledge and game rules apart.
Read moreFrom the workshop
Here I share what’s on my mind as I build Atlavium: ideas from the gaming table, decisions and the stories behind new tools. I’m glad you’re reading along.
Some ideas arrive in the middle of a session. Others grow while sorting through old notes. Here I share the journey between the two. Older posts reflect their time. The feature pages show you what is aboard today.
A wizard does not have the same values in every system. Her story still needs a place. How Atlavium keeps world knowledge and game rules apart.
Read moreWhy there was still room between the free document and the World Entity for a new content type, and what Pages make of that room.
Read moreChronicle Keeper becomes Atlavium. Why I part with a familiar name so soon after version 1.0 and years of work, and why the airship stays anyway.
Read moreWith the new Sharing Center going live, I want to talk about why privacy comes first in Chronicle Keeper, how separate Realm databases keep your content safe, and how the Fellowship lets you share Compendium content without publishing your Realm.
Read moreChronicle Keeper 1.0 is here: how OneNote frustration, more than two years of in-character journaling, and a lot of feedback became an open home for role-playing Realms.
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