For players
Your character remembers. You can look it up.
Weeks can pass between sessions while only a day passes in the story. Record what your character experienced and whom they trust.
A journal in your character’s voice
Write experiences as Documents and connect them to important people and places. Give thoughts, suspicions and unanswered questions a place of their own. You decide what to record as your character’s knowledge.

Remember more than a list of names
Record when your character met someone and what they know about that person. Use the World Graph to see their relationships with other characters and places. Keep your own thoughts and suspicions in the journal.

Keep the sheet connected to the story
Add a Profile to your character for details such as their occupation, goals or game values. This keeps their sheet close to their story. Profiles are still experimental. You enter game values yourself.

Your perspective remains your choice
You can keep a Realm for your character journal and share selected content with your group. Connect your accounts through a Fellowship to do this. The connection does not give others access to your whole Realm. You decide what your character knows and what you share.
One entry is enough to begin
Write down the last encounter, one decision and one question for the next session. Let that become a chronicle you can return to after a long break.
A home for your Realm
There’s already room for your first story.
Create your first Realm, add two characters and record what connects them. Your Atlavium can grow with your stories. Compendium features will remain free within your granted allowances.